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AI Insights · Timothy · April 2022

Top 5 Slime Games in Hungary: Q1 2022 Performance Overview

Discover the performance trends of the top 5 slime games in Hungary for Q1 2022, including downloads, revenue, and active user metrics.

Top 5 Slime Games in Hungary: Q1 2022 Performance Overview

In the first quarter of 2022, the top 5 slime games in Hungary showed varied performance metrics across downloads, revenue, and active users. Here's a detailed look at each app's performance, based on data from Sensor Tower.

Super Slime Simulator from Dramaton LTD experienced a fluctuating trend in weekly revenue, peaking at approximately $27 in the week of January 10. Weekly downloads saw a notable increase towards the end of the quarter, reaching 1.7K in the final week of March. Active users also showed an upward trend, growing from 5.1K in late December to 6.5K by the end of March.

Goo: Slime simulator, ASMR by Exomind LTD saw a gradual increase in weekly revenue, peaking at $23 in early March. Downloads peaked at 1.3K in the first week of March, though they dropped significantly to 138 by the end of the month. Active users followed a similar pattern, reaching a high of 1.9K in early March before declining to 313 by the end of the quarter.

Fluid Simulation by Pavel Dobryakov maintained modest weekly revenue, peaking at $33 in mid-January and ending the quarter at $28. Downloads were relatively stable, with a slight increase to 200 in mid-January and ending March at 111. Active users showed minor fluctuations, peaking at 496 in late January and closing the quarter at 338.

Slime Simulator Time: ASMR DIY from Tap2Fun Limited Partnership had a challenging quarter with no reported revenue. Downloads started at 818 in late December but dropped significantly to 30 by the end of March. Active users decreased from 2.7K in late December to 793 by the end of the quarter.

Makeup Slime Game! Relaxation by Shanze Shafique also reported no revenue. Downloads peaked at 46 in late February but were minimal by the end of March. Active users were low throughout the quarter, peaking at 54 in mid-January and closing at 48 in late March.

These trends highlight the dynamic nature of the slime game market in Hungary. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022